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Computer games technology

Author: Pehcevski, J.

Published: 2022

Call Number: 794.81 P349 2022

Posted on: October 07, 2026


About this Book:
The book collects studies on the development and application of computer games, covering educational and simulation games, gaming hardware and software, virtual reality, graphics, animation, and games designed for social and health. It includes topics on how game technology can support learning, training, entertainment, social-skills development, and therapeutic activities, making the book useful for students, researchers, educators, and game-development professionals.